Random Jump Chip
alaindustrial:rtp_chip
Summary
The resonance chain is three items, each made from the one before it, existing for a single purpose: teaching the teleporter station to throw you at a random point in the world.
| Step | What it is | Made from |
|---|---|---|
| Spatial Crystal | the chain's raw stock | ender pearl, amethyst, glowstone dust |
| Resonance Coil | a general-purpose component, the step above the Copper Coil | copper coils, resonant shards, a crystal |
| Random Jump Chip | the station's upgrade | an empty chip, coils, a chorus fruit, redstone |
The whole chain is crafted on a workbench — no machine is needed for any of it.
The Resonance Coil is not a teleporter part. It is built as an ordinary component one tier above the copper coil, and the chip is merely its only consumer today. It is groundwork: the next part that needs something stronger than copper winding will take this.
Energy
None of the three stores or spends energy — they are ingredients. The energy is spent by the station, at the moment of the jump (see teleporter).
How it's used
The chip is fitted by hand, not dropped into a slot. Hold it and shift-right-click a placed teleporter station. The chip is consumed and the station keeps the module for good — nothing appears on its screen, the module simply starts working.
Why sneaking: a plain right-click on the station opens its screen, and the click would never reach the item at all. It is also the gesture the remote already uses to bind that same station.
The module survives the block being broken: a mined station carries it on the item, along with its stored EU/FE and its privacy flag. A base can be moved without losing the chip.
There is no way to get the chip back out. One chip, one station.
Block Properties
Not applicable (items). Stack size: 64 each.
Recipes
All three are ordinary 3×3 workbench crafts.
Spatial Crystal: amethyst shards above and to the sides, an ender pearl in the middle, glowstone dust below.
Resonance Coil: resonant shards top and bottom, copper coils to the sides, a spatial crystal in the middle.
Random Jump Chip: a chorus fruit on top, two resonance coils flanking an empty chip, redstone below.
Each recipe unlocks in the book as soon as you hold any one of its ingredients.
Progression
Components with no tier of their own, but end-game in practice: the chain needs the End (pearls, chorus fruit), the Incubator (the resonant shard) and a working HV teleporter station. The resonant shard was a dead end until this: the Incubator could make one and nothing anywhere consumed it. The coil is its first sink. Grows into: further parts that need a winding better than copper.
Related
Teleporter — the chip's only consumer. Copper Coil — the step below. Empty Chip — the blank base. Mutation products — where the resonant shard comes from.
Crafting
Shaped Crafting
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Random Jump Chip