Materials
Ores and material forms: ore + raw/dust/ingot families.
- Block of Tempered IronA compact block of 9 tempered-iron ingots — stores the metal in one slot and is crafted or uncrafted at a workbench with no loss.Implemented
- OilA liquid fossil resource — finite lakes in the world, collected with a bucket, a capsule or a pump; viscous, flammable, and the start of the rubber chain.Implemented
- Nickel OreThe rarest of the mod's metals — ore in the world and the raw → dust → ingot chain; the material for MV alloys and machine casings.Implemented
- Tempered Iron PlatingA decorative block of 4 tempered-iron plates — a tech panel with a screen and lines; crafted and uncrafted at a workbench with no loss.Implemented
- Tin OreAn early mod metal — ore in the world and the raw → dust → ingot chain; the base material for LV wires and circuits.Implemented
- Silver PlatingA decorative block of 4 silver plates — a bolted 2x2 metal tile; crafted and uncrafted at a workbench with no loss.Implemented
- Silver OreA rare mod ore metal — ore block and the raw → dust → ingot chain; the material for mid-tier circuits and components.Implemented
- Sulfur OreNative sulfur — a mineable non-metal processed into dust for rubber vulcanization.Implemented
- Uranium OreThe mod's rarest ore — mined with an iron pickaxe, processed into dust and ingot; already goes into the torch, teleporter and incubator, and later into nuclear machines.Implemented