Reinforced Fluid Pipe
alaindustrial:reinforced_fluid_pipe
Summary
The Reinforced Fluid Pipe is the ordinary Fluid Pipe in a shielding-alloy jacket. It is needed in one place — inside a reactor room: a working reactor irradiates its room, and an ordinary pipe there melts into lava, while the reinforced one does not.
outside — ordinary pipe → Reactor Inlet → inside — reinforced pipe → Reactor Column
In every other respect it is the same pipe: the same 50 mB per tick, the same side modes under the wrench, the same fluid showing inside. Ordinary and reinforced pipes connect to each other and form one line.
Like the ordinary fluid pipe, it does not carry steam: the columns' exhaust inside the room goes through the Reinforced Steam Pipe.
What the reactor melts
| Where the pipe stands | Ordinary | Reinforced |
|---|---|---|
| Inside a sealed room, reactor running | melts, one at a time, every ~8 s | intact |
| Inside the room during a meltdown (overheat) | melts first | intact |
| Next to a bare reactor (no room) | may melt, like any block around it | intact |
| Outside a sealed room | intact | intact |
"Running" means the reaction is on: the room is sealed, the controller has a signal and the racks hold rods. A reactor stopped with the lever leaves pipes alone, even while it is still hot.
Every melt is announced: two seconds before an ordinary pipe turns to lava, flame and smoke rise from it and it hisses. That is enough to stop the reactor with the lever or to swap the pipe. The rest of the room's contents — the floor, chests, whatever was carried in — does not melt from the reactor merely working, only from an overheat.
The protection is the same # tag the reactor shell and the shielding chest carry: the rule is one — what is made of shielding alloy, the reactor does not take.
Fluid
| Property | Value |
|---|---|
| Volume per segment | 50 mB |
| Throughput | 50 mB per tick (1 bucket per second) |
| Fluids at once | one per segment |
| Energy use | none |
The throughput matches the ordinary pipe on purpose: the Reactor Inlet passes 50 mB/t, so a faster pipe inside the room would have nothing extra to carry.
Block properties
Same geometry as the ordinary pipe: a 4×4×4 core and an arm to each connected side. The body is the reactor casing's dark graphite with teal ribs and a narrow viewing slit along the pipe, through which the fluid's colour shows. The collars at the joints use the casing palette. The side-mode markers (orange — draw, teal — pour) are the ordinary pipe's.
Placed and mined with a pickaxe; hardness 1.5, blast resistance 12, metal sound.
Flowing fluid washes the pipe away, just like a vanilla torch or redstone: if water spreads into the pipe's cell, the pipe drops as an item, and lava destroys it without a drop. Do not run a pipe where water can spread — next to a pump's pool, for instance; wall the water off. This is about water and lava loose in the world: whatever flows inside the pipe does it no harm.
Recipe
| fluid pipe | shielding plate | fluid pipe |
| fluid pipe | reinforced shielding plate | fluid pipe |
| fluid pipe | shielding plate | fluid pipe |
Yields 6 pipes. Each of the six ordinary pipes gets its own jacket, so each costs about ⅔ of a shielding plate — cheaper than a Reactor Inlet (4¼ plates), noticeably dearer than an ordinary pipe. The recipe unlocks once you hold a fluid pipe and both plates.
Related
- Fluid Pipe — the base; outside the room it is all you need
- Reactor Inlet — where the reinforced pipe meets the ordinary one
- Reactor Column — where the water goes
- Reactor Controller — what decides what melts and when
- Shielding Chest — another block of the same alloy, with the same immunity
- Reinforced Steam Pipe — the same thing for steam
Crafting
Shaped Crafting
▶
Reinforced Fluid Pipe