Monitor Core

Monitor Core

alaindustrial:monitor_core
UtilityLVImplementedmonitoringdisplaylogisticsmultiblockutility

Summary

The Monitoring Wall is a warehouse dashboard: a row of panels by your base entrance showing how much of each item is in your chests, without opening any of them. It is three blocks and one item:

Mini-example: fit a capacity card into the core, run a smart wire from the core to your ore chest, place a panel next to the core and right-click a diamond into it → the panel shows how many diamonds are in the wired chests.

How it works

Energy and capacity

What a panel shows

MarkMeaning
A numberall is well: that much of the item sits in the wired chests
grey ?this part of the wall has no core — the wall was broken apart
red !the core cannot pay for the wall
amber xnot enough card capacity

Number format: exact up to 10,000, then 12.3k and 1.2M. The text is legible from 24 blocks.

Above the number sits the item's icon, as in the inventory: blocks as a small 3D cube, flat items flat. A 3D model lies whole in front of the screen and never pokes out of the block face, and a model wider than an inventory slot is shrunk so it does not spill onto the neighbouring panel.

Interface

Only the core has a screen. Right-click the core to open it:

The quick gesture still works: Shift + right-click the core with a card in hand seats it in a free slot without opening the screen. Hoppers and pipes follow the same rule — only cards go into the core, one per slot.

Block properties

BlockShape and collisionStrengthTool
Monitor Corefull cube (a framed body with the card rack on its front), glows while powered3.0 / 6.0pickaxe
Monitor Panelslim wall terminal: 4 pixels deep, not a whole cube2.0 / 4.0pickaxe
Smart Wireslim 4×4×4 core plus an arm toward each connection0.2 / 0.5pickaxe

The core and the panel face the player when placed. Power enters the core through any face but the front — a cable never draws an arm across the screen the player is meant to read. Panels and the wire take no energy at all.

Recipes

WhatWhereMade from
Reinforced AmethystAlloy Smelter, 1200 EU/FE4 amethyst shards + silver dust
Monitor Corecrafting table4 reinforced amethyst, 2 electrum plates, 2 advanced circuits, an energy crystal in the middle
Capacity Cardcrafting tablereinforced amethyst in the middle, 4 silver plates, 3 redstone, an advanced circuit
Monitor Panelcrafting tablea Stock Display Frame in the middle, 4 glass, 4 silver plates, an electronic circuit
Smart Wire ×4crafting tablegold ingot, copper cable, redstone (in a column)

What this is not: Applied Energistics

The system only ever looks. Items stay physically in the player's chests: they cannot be withdrawn remotely, cannot be inserted through the network, take no part in crafting and are never stored as a digital copy. A capacity card is the right to watch a few more types, never a place to keep one.

Limits of the current version

Crafting

Shaped Crafting
Reinforced Amethyst
Electrum Plate
Reinforced Amethyst
Advanced Circuit
Energy Crystal
Advanced Circuit
Reinforced Amethyst
Electrum Plate
Reinforced Amethyst
Crafting Table
▶
Monitor Core
Monitor Core