Reinforced Energy Storage
alaindustrial:cesu
Summary
The Reinforced Energy Storage is the second step of the storage line: the same job as the Battery Box, one tier up. It holds 100 000 EU/FE and moves 128 EU/FE/tick in and out instead of 32.
Mini-example: the starter box powers your Macerator overnight, but it runs dry by morning and can't absorb the full daytime output of a solar farm that has since grown. The reinforced one takes the whole flow and lasts through several nights, not one.
Like its little brother it's a buffer, not a source — it produces no EU/FE on its own. The only difference is scale: a bigger reserve and a wider throat.
It's crafted from a finished Battery Box — the starter block goes in the centre of the recipe and becomes the core of the new one. The upgrade is literal, not "build it again from ore".
Energy
| What | Value |
|---|---|
| Capacity | 100 000 EU/FE |
| Max input | 128 EU/FE/t (MV) |
| Max output | 128 EU/FE/t (MV) |
Both sides are MV. 128 EU/FE/tick is the tier ceiling, not a promised speed: it's what the block will pass if you have something to feed it with. What actually arrives depends on the supply line:
| How it's wired | Real inflow |
|---|---|
| Copper cable (LV) | 12 EU/FE/t |
| Gold cable (MV) | 48 EU/FE/t |
| Flush against the source, no cable | up to 128 EU/FE/t |
The practical takeaway: switching to the MV store does not speed up your line by itself. To feel the difference in speed rather than only in reserve, you need a gold cable — or direct contact with a generator.
Fill time from empty: about 10 minutes from a fuel generator (8 EU/FE/t); about 1.7 minutes over a gold cable at full tilt (48 EU/FE/t).
Like the starter box, it connects through two opposite faces only: one accepts, the other emits. The four side faces don't connect.
The network-wide priority is unchanged here: while the machines need more than the generators produce, the store only gives, and starts charging once the machines are satisfied.
Cascade: sharing a network with the starter box
The reinforced store takes part in the same bank levelling as the starter one, and levelling works on fill fractions, not absolute EU/FE. That matters on a mixed bank: a starter box (20 000) and a reinforced one (100 000) settle at an equal percentage, not an equal charge — both at 50 %, say, which is 10 000 and 50 000 EU/FE. The impression that "the big box drained the small one" is false: the small one gives exactly its share.
The transfer travels by cable and pays the usual distance loss, so a bank is cheaper kept compact.
Inventory
| Slot | Does |
|---|---|
| Charge | charges a portable EU/FE item from the buffer |
| Discharge | drains an item's charge back into the buffer |
The discharge slot is what the Battery Box doesn't have: drop in a charged energy pack or battery pouch and it hands its reserve to the network. That makes the block an intake for energy carried home from a trip, not just a wall socket.
Both slots are manual — hoppers don't use them, they work from the GUI only.
Interface
A machine window with an energy gauge: the vertical bar on the left shows the buffer fill, and the tooltip gives the exact figure in EU/FE. Two item slots sit beside it — the upper one charges an item from the buffer, the lower one drains a charged item into the buffer.
There is no progress arrow: the CESU processes nothing, it only stores. The output face is chosen with a wrench and shown by the coloured marker on the block itself, not in the window.
Appearance
The block is built from the same cold steel as the advanced casing it's made of. The border and banding echo the Battery Box, so the two steps read as one line rather than two unrelated blocks.
| Face | What's on it |
|---|---|
| Top and bottom | steel bands — the starter box's pattern, in metal |
| Left and right | a rack of three accumulator cells: you can see the reserve is inside |
| Input | a socket glowing blue |
| Output (back) | a socket glowing orange |
Input and output differ by colour, not by shape. That's a deliberate break from the starter box, where the output is a big obvious socket and the input a nondescript lens — players run cable to the socket they can see and hit the output. Here both faces are the same socket and the colour carries the role: blue takes in, orange gives out.
Block Properties
An ordinary solid block, a full 16³ cube (occluder). Tougher than the starter box — this is metal, not a plank crate. Breaks with any pickaxe and keeps its charge when broken.
| What | Value |
|---|---|
| Shape | full 16³ cube (occluder) |
| Hardness | 4.0 |
| Blast resistance | 6.0 |
| Tool | pickaxe |
| Sound | metal |
| Keeps charge when broken | yes |
Recipes
It's a store, not a processor — no processing recipes.
| Electrum ingot | Advanced circuit | Electrum ingot |
| Advanced casing | Battery Box | Advanced casing |
| Electrum ingot | Advanced circuit | Electrum ingot |
Four electrum ingots at the corners are the contacts, two advanced circuits manage the charge, two advanced casings form the reinforced shell, and the starter box in the centre is the core.
Electrum is not an arbitrary alloy here: it is gold with silver, the best conductor in the mod, and on a store it sits exactly where current enters and leaves. The corners used to hold rubber, but rubber is an insulator — right on a cable, and meaningless as four lumps in the corners of a battery.
Progression
Tier: MV. The second step of the storage line. Predecessor: the Battery Box (LV) — not merely "already built", but consumed in the recipe. Requires two production lines at once: alloys — electrum is smelted from gold and silver in the Alloy Smelter; oil — still required after rubber left the corners: rubber lives on inside the advanced circuit, which this recipe needs both directly and through the advanced casing. The oil → Polymerizer → Vulcanizer gate still holds, just indirectly.
Related
Battery Box — the LV predecessor, and an ingredient. MFSU — the top of the storage line. Gold cable — the supply line without which the speed gain is invisible. Advanced circuit · Advanced casing — the MV parts in the recipe.
Crafting
Shaped Crafting
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Reinforced Energy Storage