Chests/Spawn Bonus Chest
Summary
Bonus Chest injection — this is not a mod block but a change to the vanilla spawn bonus chest loot. When you create a world with the Bonus Chest option enabled, the chest that spawns near you gets Ala Industrial starter items added on top of the usual vanilla loot (logs, planks, apples, stone tools). The goal is an early taste of the mod before you build your first machine. Because the items are added (not replaced), other mods that touch the same bonus chest keep working.
Mini-example: create a world with Bonus Chest: ON. Alongside vanilla logs and apples, the chest may hold a couple of Enriched Uranium Torches, sometimes a wooden scythe, and — if you're lucky — a battery or a tempered-iron axe.
Energy
Not applicable — this is not a block or a machine, so no EU/FE is involved. A few of the items in the pools are energy items (battery, battery pouch); they arrive in the chest with no charge, just like freshly crafted ones.
Processing
Not applicable. The loot is generated once, when the world and its chest are created — there is no per-tick processing.
Inventory
The bonus chest itself is a plain vanilla chest with the standard 27 slots. Adding our pools does not change its size — it only widens the range of items that can appear.
Interface
No mod GUI — it uses the vanilla chest screen.
Block Properties
The block is not ours — it's a vanilla chest. Only the loot table is modified.
Recipes
Not applicable. The items in the pools are already-registered mod items:
| Category | What can appear | Chance |
|---|---|---|
| Starter scythe | Wooden / Stone / Gold Scythe (one at random) | common |
| Torch | Enriched Uranium Torch (a small stack of 8–16) | common |
| Gear | Wooden or Stone Gear (one at random, 1–2) | common |
| Rare: tempered iron | a Tempered Iron Pickaxe / Axe / Sword / Shovel | rare |
| Rare: battery | a Battery or Battery Pouch | rare |
The common pools land often, so most bonus chests carry at least one mod item; the rare pool is intentionally uncommon (about a one-in-ten chest) so it never devalues crafting. The exact mix depends on the world seed, so two worlds give different chests.
Progression
This is a starter feature — your first contact with the mod's tools before any real progression, much like the vanilla bonus chest handing you apples and stone tools. The rare tempered-iron tools and batteries are deliberately low-chance so they stay a lucky bonus, not a reliable resource.
Compatibility
The loot is added, not replaced, so the vanilla items stay and any other mod that also touches the bonus chest keeps working. There is no recipe-viewer category for it — the loot is not something you browse, only something you find.
Related
Scythes — the starter tools. Tempered Iron — tools — the rare pool. Battery Pouch — a rare energy item. Uranium Torch — a starter light source. Metal Gears — a starter crafting component.