Macerator

Macerator

alaindustrial:macerator
MachinesLVImplementedtier-lvprocessingores

Summary

The Macerator is the early-game ore-doubling machine. Feed it ore or metal and it grinds the stuff into dust — and a mined ore block gives you two dusts instead of one, which is the whole point of building one. It's the first machine worth running a cable for.

Mini-example: drop an iron ore block (or the raw drop) in, let it spin, and out come two iron dusts. Smelt those and one vein has just paid out two ingots instead of one.
Input typeExampleOutput
Ore blockiron ore (regular + deepslate)×2 dust
Raw orethe raw drop from the ore×2 dust
Ingota finished ingot×1 dust

Doubling is granted for both an ore block and the raw ore: the macerator doubles whatever you feed it. The ingot stays ×1 (net-zero, otherwise you could loop "ingot → dust → ingot" for free doubling). This is the first machine worth building an energy network for.

Energy

The Macerator only consumes EU/FE and holds a little buffer so it keeps grinding smoothly even when the supply is uneven.

WhatValue
Internal buffer800 EU/FE
Max input32 EU/FE/t (LV)
Consumption2 EU/FE/t while working

An LV machine — it draws up to 32 EU/FE per tick. If the network has more energy, the surplus just isn't taken; nothing explodes. Energy comes in on the five working faces. The front face (the one the machine "looks" toward) is inert — cables don't connect there and hoppers don't work through it.

Processing

Each grind takes 150 ticks (~7.5 s) and pulls EU/FE from the buffer. The finished dust doesn't pop into a chest by itself — pick it up by hand or with a hopper.

WhatValue
Duration150 ticks (~7.5 s)
Cost per operation300 EU/FE
Auto-outputno

Inventory

One input slot, one output slot. You can't push anything into the output — it holds only the result.

SlotTakesCount
Inputitems the Macerator can grind1
Outputthe result only (insertion blocked)1

Interface

One screen shows the energy buffer, the progress arrow, the input slot and the output slot.

Block Properties

An ordinary solid block, softer than stone. Any pickaxe breaks it, but it does NOT keep its charge when broken.

WhatValue
Toolpickaxe
Keeps charge on breakno

Recipes

The Macerator itself is crafted at a workbench: a piece of flint on top, cobblestone along the sides and bottom corners, an Electronic Circuit in the centre, and a Silver Ingot at the bottom-centre. What it grinds, and what you get back: Ore block and raw ore → 2 dust. Doubling is granted for both inputs — this is the macerator's main payoff: two ingots from one vein instead of one, whether you mined the block or the raw drop. Finished ingot → 1 dust. Net-zero, so doubling cannot be looped ("ingot → dust → ingot").

InputOutputWhy
Ore block (iron, copper, gold, tin, silver, nickel, uranium — regular + deepslate)×2 dustthe doubling payoff — two ingots from one vein
Raw ore (the raw drop from the ore)×2 dustthe second doubled form — macerate both the block and the raw
Finished ingot×1 dustan intermediate form, ×1 (otherwise doubling would loop)

The same scheme covers non-metal dusts (coal, diamond, emerald, lapis): ore → ×2 dust, the pure item → ×1. One exception worth knowing: lapis ore → 6 dust (vanilla lapis ore already drops 4–9, so a plain ×2 would have made grinding pointless).

Progression

Tier: LV. The starter grinder and the reason to build your first energy network. It doesn't evolve into anything in v0.1 — an MV-grade grinder is a separate future block. Needs power from an LV source, e.g. a Generator.

Related

Generator — the typical power source for this machine. Electric Furnace — smelts the dust back into ingots. Compressor — closes the loop for non-metal dusts (coal, diamond…). Electronic Circuit — the component it's built from.

Crafting

Shaped Crafting
Flint
Flint
Flint
Iron Ingot
Machine Casing
Iron Ingot
Iron Ingot
Electronic Circuit
Iron Ingot
Crafting Table
Macerator
Macerator