Recycler

Recycler

alaindustrial:recycler
MachinesLVImplementedtier-lvprocessingwasteslag

Summary

The Recycler is an LV machine that eats junk. Any junk: stone, dirt, spare tools, planks, the leftovers of a chest clear-out — it does not check what you gave it and it does not ask for confirmation. In return it builds up a batch and, once the batch is full, casts a slag briquette.

Its one rule: the grade of the briquette is decided by how varied the batch was, not by how big it was. A stack of cobblestone and a stack of dirt weigh the same to a mass counter, so a mass-only recycler would reward hauling the same rubbish forever. Here it pays to mix: mineral waste, scrap metal and burnables in roughly equal parts cast rich slag — the grade the later matter chain will want.

Mini-example: feed it 16 cobblestone in a row and the batch fills up and drops poor slag, good for a building block and for fuel. Mix in some stone, a worn pickaxe and a couple of planks and the same batch casts rich slag instead.

⚠️ The Recycler destroys everything it is given, valuables included. There is no filter, and that is deliberate: a mistake in your pipe layout costs you a diamond set. It is the machine's rule, not a bug.

Energy

WhatValue
Internal buffer800 EU/FE
Max input32 EU/FE/t (LV)
Consumption8 EU/FE/t while working

Energy comes in on the five working faces; the front face is inert — cables do not connect there.

Processing

The machine grinds one item per operation and adds its mass to the batch. A briquette comes out when the batch reaches the threshold.

WhatValue
Operation length40 ticks (2 s) base, scaled by the blade grade
Batch threshold64 mass units
Cost per batchdepends on mass: a batch of 16 blocks costs 5120 EU/FE with iron blades, 3584 tempered, 2560 diamond
Auto-outputnone

Item mass depends on what it is:

What you put inMass
A tool, weapon or piece of armour — a whole object8
A block4
An ordinary item2
Something the machine does not recognise1

The fraction is decided by a chain: material tags first, then what the block sounds like, and only then "other". "Other" counts toward mass but never toward variety — otherwise a stack of unknown junk would fake a mix and hand you the best grade for free.

Batch compositionWhat comes out
one fraction takes 80 % or morePoor Slag
two fractions in workable proportionSlag
all three, none of them over halfRich Slag

Inventory

SlotAcceptsCount
Inputanything except blades64
Blades#1
Briquettesoutput only64
Ash binoutput only64

Without blades the machine does not run. Blades wear down — one item of waste is one point of wear — and the grade sets both the speed and the amount of ash:

BladesSpeedScrap metalAsh per batchLifetime
Ironbasetwice as slow4256
Tempered×1.4no penalty3768
Diamond×2no penalty22048

The ash bin has to be emptied. Three quarters full and the machine runs half again as slow; full and it stops and says so. A hopper underneath takes the ash away on its own, so the upkeep can be automated.

Interface

The screen shows the batch gauge with a reading (24 / 64), an operation progress bar below it, a "Will cast: …" line naming the grade the batch would produce right now, and three labelled fraction bars — Mineral / Metal / Burnable. The batch gauge's tooltip states the rule out loud, a fraction's tooltip gives its share as a percentage, and the progress bar's gives the percentage done. The empty blade slot shows a ghost of the three grades so it is obvious what goes there.

The state is readable from outside, too. The front panel lights one lamp per fraction in the batch: one lamp means a single kind of junk is going in and the cast will be ballast, three means the mix is right. The top port glows while the machine grinds. Walking past a farm tells you what it is being fed without opening anything.

The status line names the reason for a stop: no blades, ash bin full, briquette slot full, no energy.

Block Properties

FieldValue
Hardness3.0
Blast resistance6.0
Toolpickaxe
Soundmetal

Recipes

WhatHow
Recyclermachine casing + electronic circuit + 2 iron blades + 4 iron ingots
Iron blades4 iron ingots around a basic bearing, an iron gear below
Tempered bladessmelt the iron blades in any furnace — vanilla, iron or electric
Diamond blades4 diamonds around the tempered blades, a reinforced bearing below
Block of Slag9 poor slag (and back again)
Gray dye2 ash

Progression

The Recycler is a late LV machine: it needs a casing and a circuit, so it shows up once you already have a macerator and a first power grid. Its point is to give junk a price and to prepare the feed for matter production later — rich slag accumulates for the matter fabricator, which is a separate piece of work.

Macerator — the neighbouring idea: there ore becomes more valuable, here junk stops being junk. Fermenter — the boundary between the two: all organics go there, the Recycler takes what the Fermenter will not. Generator — slag's first sink: briquettes burn. Incubator — the source of irradiated slag, which the Recycler will accept on a branch of its own later.

Crafting

Shaped Crafting
Any Iron Ingot
Iron Grinding Blades
Any Iron Ingot
Iron Grinding Blades
Machine Casing
Iron Grinding Blades
Any Iron Ingot
Electronic Circuit
Any Iron Ingot
Crafting Table
Recycler
Recycler