Electric Drill

Electric Drill

alaindustrial:electric_drill
ItemsLVImplementeditemenergytoolpickaxedrill

Summary

The Electric Drill is the mod's first powered hand tool: a diamond-tier pickaxe that runs on EU/FE instead of durability. With charge it mines a touch faster than a diamond pickaxe and spends 50 EU/FE per block. A full buffer is 10 000 EU/FE — about 200 blocks on one charge.

Mini-example: mine ~200 blocks on a charge; when it runs flat, it doesn't stop — it just mines at hand speed until you recharge. Same mining level and drops the whole time, just slower.

Like the mod's other EU/FE items, the drill has no durability and never breaks: the bar under the icon shows EU/FE charge (gold), not wear. It charges where the Energy Pack does — in the Battery Box charge slot and from a worn pack.

Energy

Its own EU/FE buffer, outside the energy network. Charges in the Battery Box slot and from a worn pack; spends charge mining.

WhatValue
Buffer10 000 EU/FE
ChargingBattery Box slot / worn pack, fills in ~16 s
Cost50 EU/FE per block broken
Passive drainnone

Instant-break blocks (grass, torches, flowers) are free — just as they never wear a vanilla tool. In creative, blocks drop nothing and no EU/FE is spent.

How it behaves

Mining (charged): mines everything a pickaxe should, a touch faster than diamond. Diamond ore, obsidian, even ancient debris — drops match a diamond pickaxe. Each block costs 50 EU/FE. Mining (flat): below 50 EU/FE it mines at hand speed, but keeps the mining level and drops, and spends no EU/FE. Charging: the Battery Box charge slot and a worn Energy Pack both accept it automatically. Combat: hits a touch harder than a diamond pickaxe (6 damage), but attacks spend no EU/FE. Enchantments: the enchanting table and anvil treat it like a diamond pickaxe — Efficiency, Fortune, Silk Touch, Unbreaking, Mending. (Unbreaking/Mending are harmless but useless on an unbreakable tool.) Torch placement: with the drill in your main hand and torches in your inventory, right-clicking a block places a torch — the drill stays in your hotbar and the torch is pulled from your inventory (one used up). It prefers the Enriched Uranium Torch (which stays lit underwater) and falls back to a normal torch. Each placement drains 5 EU/FE. If the charge is below that the torch is not placed: the drill shows a message above your hotbar, no torch leaves your inventory, and the charge is untouched — the torch is powered, not free (you can still place one by hand for free by moving it to your hotbar). Placing a torch this way sounds exactly like placing one by hand, for you and for anyone nearby. Where a torch can't go (no support, or water for a normal torch) nothing happens and nothing is spent. In creative neither the torch nor the EU/FE is consumed and the charge check does not apply. No torches in your inventory and it does nothing (a torch in your off-hand still works as normal). No cooldown. In creative: no charge is spent — not on mining, not on torches — just as a vanilla pickaxe takes no durability damage in creative. The rule covers the whole powered family; see the Energy Pack and the Battery Pouch. HUD: while in hand, an icon + charge % + bar (green → gold → red) show top-left. Same H key toggles it as the Energy Pack.

Recipes

Built at a workbench around a finished diamond pickaxe — it sits in the centre and gives the drill its diamond mining tier (the drill itself digs a touch faster, 8.5 vs a diamond pickaxe's 8.0). Two batteries flank it, an electronic circuit sits below between two copper coils, and an iron body caps the top. All the power components gate the drill behind LV infrastructure.

Progression

The mod's first powered tool — a bridge between the energy progression and hand mining. Available after the Battery Box and the Energy Pack. An advanced drill (faster, netherite level) and other electric tools (chainsaw/hoe/saber) are future work.

Compatibility

Recipe viewers (JEI/REI/EMI): crafting only, like any other item. The drill's identity as a mining tool is expressed through the #minecraft:pickaxes and #c:tools/mining_tool tags, so other mods see it as a pickaxe. Other mods' chargers can charge the drill. It exposes the loader's item energy capability (Team Reborn Energy on Fabric, the FE capability on NeoForge), so a foreign charger or charge slot tops it up alongside the Battery Box and the Energy Pack, at 1 EU/FE = 1 FE. The capability is insert-only: a foreign machine cannot drain the drill. Intake is capped by the drill's own input rate, not by the charger's appetite.

Related

Energy Pack — charges the drill in your inventory. Battery Box — charges the drill. Tempered Iron Pickaxe — the non-powered alternative earlier on.

Crafting

Shaped Crafting
Iron Ingot
Iron Ingot
Iron Ingot
Battery
Diamond Pickaxe
Battery
Copper Coil
Electronic Circuit
Copper Coil
Crafting Table
Electric Drill
Electric Drill